![]() ![]() In terms of stability there is not much of a difference if you use LAN or Online, because if a game goes out of sync, it does that most likely because of game logic (I am talking 99.9% of the cases here), not because of latency, but latency may help uncover an issue, but that's a very low chance. We also test in multiple locations over the world with the help of Ubisoft's side of QA. Have you come to a small tower-like structure. ![]() ![]() Nobody gives you this quest but it’s a very useful one to figure out. THE OBELISK Quest & Treasure (Puzzle Solution) This is a quest in the game that deserves its own section. One is using Uplay (this automatically means that it's as if people in the same room are playing in a different location on a global scale) and LAN. Might and Magic VII: For Blood and Honor THE OBELISK Quest & Treasure (Puzzle Solution) 0 0 votes. Internally we haven't had an out of sync in combat for ages, but if we have any clues to a possible out of sync for you guys we could test it out and see how it behaves :)ĭo you have users in different location over the globe and play ? Originally posted by Limbic_Oak:Do you remember anything about which creatures were participating in the battle and if possible, also which heroes? And which spells were used. ![]()
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